Classification: Shapeshifter

Shape-Shifters are beings which can voluntarily alter their form. If you're thinking of creating a Shape-Shifter, use the descriptions below to choose which category they fall into. Strengths and flaws have been built into each independently.

A character should not be able to shift in a way that is more powerful than is described below, and half-breed shifters other than the dual type Vamp Shifter do not exist.

General Rules For All Shifters
Shifters look human in their ‘natural’ form. This means they only have the following colours of hair and eyes available to them.

Hair: Blonde, Brown, Black, Orange, Grey (aged only), White (aged only)
Eyes: Grey, Blue, Green, Brown, Hazel

All shifters carry their bruises, scars and wounds from whatever shape they were in, to the next, and they CANNOT regenerate. If they lose an arm, that arm is gone forever. The body mass of the shifter must remain the same. If 5’ in human form, another couple of feet won’t just spring out of nowhere – body mass must exist. Note that a 5’ fat person might make a 7’ skinny wolf (or whatever shape is taken).

All shifters when shifting into a new form MUST expend energy to do so. Therefore, if you shift you WILL be exhausted and will not be able to shift multiple times right after another. The more intricate the shift, the more exhausting it would be (eg, humanoid would be simpler than an bird because of the shifter's natural shape).


Remains human, but can change their OUTWARD physical appearance to look like an entirely different person altogether. A male shifter can look like a woman, but their INTERNAL organs will not change – so a male shifter cannot have a baby.

Created By:
Genetically. If you’re an Aspect Shifter, that means at least one of your parents were as well.

Flaws & Weaknesses
They can only shift into an appearance that they’ve seen
They can’t change their eye colour, as eyes are too intricate
An aspect shifter wouldn’t dye their hair because they wouldn’t be able to change the colour of it. If they did, they’d be limiting themselves.


They can squeeze through tiny crevices and so forth, by shifting their body mass to be flat. Note that an entire body shift to make them flat would tire them out, so if they want to get through a door they’d more likely squeeze a hand beneath it and reach upward to turn the knob from the inside, letting them in without much shifting at all.

Created By:
Genetically. If you’re a Supple Shifter, that means at least one of your parents were as well.

Flaws & Weaknesses
They can’t change their appearance, they can only manipulate the shape of their form


Were-shifters are the most common form of shape-shifter, and their animal form can be a fish, bird, insect, mammal, reptile, etc. They retain their original gender while transforming into their animal form, but they can only change into one animal only.

When in beast form they adapt all the beasty attributes and skills (strength bonus, or senses bonus), and for some, this stays with them even in their human form. Bonus!

Created By:
Genetically. The were-shifting powers are passed on from parents to child, running through families. Sometimes skips generations.

Flaws & Weaknesses
Allergy to silver tends to react badly against the genetic trait that is carried in were-shifters, so no silver jewellery for these creatures – this is why the wolf were-shifters associate closely with werewolves, but they are not the same.

Sometimes, for the unlucky, a half transformation might take place and some were-shifters get stuck in this state. This is because they carry a weak strain of the were-shifting skill.

Their personality usually matches the type of animal they associate with – a shifter that is a panther has an aggressive personality with a loner mentality and a shifter that is a penguin has a worried and flighty personality with strong family values.


Special Note:
If you want a half werewolf half vampire type of character, they have to be a vamp-shifter. Anything else would not exist.

Has the same abilities as what type of shifter they were previously, with the added bonus of vampire powers. Such as:
o There is a heartbeat, but it is extremely slow
o Movements can be extremely rapid to mortals
o They are very strong physically – they have vampire super-strength
o Mental abilities such as telepathy are available only to those who put effort into learning it

Created By:
Siring: A vampire can sire a shifter in a blood exchange

Flaws & Weaknesses
They retain the same weaknesses of their shifting power plus the vampire weaknesses. Please read the Infusco Vampire sheet for a better understanding of weaknesses and limitations.

Their body cannot process food or drink but they can still consume it, though they will throw it up within 5 minutes.
They can be awake during the day but shouldn’t be touched by sunlight
The sun will destroy a fledgling almost immediately to ash but will burn an Ancient slower, (ie, will be burned slowly instead of dissolving on the spot)
Anything that destroys the heart or removes the head will kill a vamp-shifter

Please see Vampires for a full list of vulnerabilities

Artwork: Sarah Joncas, Tea Party Girl [Website]