Because they
are not of this world and can tend to have violent tendencies, they
are considered demons, beings of spirit manifesting into a corporeal
form. They truly aren’t of course, but one of this species
wouldn’t bother with a correction. Fear leads to more interesting
things…
Appearance:
Neko-jin,
for the most part, only have three –true- forms that they
can vary between. One form is a feline, depicted as a cat with multiple
tails... the number of tails an indication of age and strength.
Their second form is closer to human. In fact, they look just like
one with only a few exceptions; those being their eyes, ears, and
tail. The third of course, would be a full human form which can
only be mastered through practice.
Now, how they
actually chose to appear is another matter in entirely. Neko-jin
are granted with a certain gift known as glamour, this gives them
the ability to alter their appearance anyway they wish. It grants
them the ability to adapt.
Of course, not
everyone is a fool for glamour. There are those out in the world
that can see past the veil, and while the glamour alters the neko-jin’s
appearance it does not affect their scent or their aura in anyway.
So, when playing one of these creatures don’t be too surprised
when they are recognized.
Notation:
Glamour, for a neko-jin, is much like personal energy focused into
specific aspects and can be drained.
Character
Tendencies:
These creatures,
of course, take on feline tendencies. Aloof to everything but themselves,
Neko-jin are notorious for selfishness. If something doesn’t
serve them in any fashion they are likely to ignore it and move
on. The world exists for them, or so they believe, and most aren’t
afraid to flaunt that fact.
Now, selfishness
isn’t their only trait. Curious and inquisitive, they’ll
do just about anything to capture some unknown bit of knowledge
once it has caught their fancy. There is always this persistent
‘need to know’ about them. One can spend hours studying
something just to attempt figuring it out. It can be as simple as
a falling leaf or it can be as complex as a human mind, just what
ever strikes them at the time.
This brings
us to another characteristic: fickleness. Due to their curious nature,
Neko-jin tend to have troubles staying with one thing too long.
While it can seem like ages before they move on, they actually tend
to tire easily due to a fear of missing out on something else. Another
curiosity, a better way to serve themselves, any number of things
can take their focus.
Playfulness
is another tendency that shouldn’t be overlooked. The Neko-jin
are a very mischievous race ever playing cat and mouse, even as
elders. Now, they don’t pounce and prance about like the younger
ones might, batting at their idle amusements. Their games are more
elaborate, more disguised. One could call it trickery, but generally
one who does is on the receiving end.
Strengths:
Neko-jin
are very agile creatures that tend to be light and quick in their
movements, a balance beam isn’t even a feat for them. Masters
of the cat and mouse game, they are generally just as agile with
their tongue.
Weaknesses:
As
curious as they are, Neko-jin tend to be easily distracted. Also
both their curiosity and aloofness can tend to put them in tight
spots. Due to their wild nature, they generally can’t stand
to be caged, or indoors for too long either.
Lifestyle:
Neko-jin
generally act as independent agents. Once they are old enough to
fight for themselves, they usually take their own path. Of course,
there are some that also run in clans. So it would simply depend
on the type of neko-jin. Like humans, their species varies.
The long and
short of it, Neko-jin are feral, wild, creatures (for the most part)
and while they can be domesticated(about as much as say a tiger
could be) they prefer to be free, undburdened, and for the most
part ALONE.
Aging:
The
neko-jin are said to be ageless. It is rumored that this is because
they still the lives of children. Of course, such are only rumors.
They do age, but by their own standards. Neko-jin more or less get
to choose when they age. A neko-jin will not reach its next stage
of development until it decides that it is ready to move on. A reason,
perhaps, behind the nine lives theory granted to their feline cousins.
One way to follow
the age pattern, is by looking at their tails.
One tail = Appearance
0 - 25yrs (by human standards)
Two tails = Appearance 26 - 35yrs
Three tails = Appearance 36 - 40yrs
Four tails = Appearance 41 - 50yrs
Five tails = Appearance 51 - 60 yrs
Six tails = Appearance 61 - 70 yrs
Seven tails = Appearance 71 - 60yrs
Eight tails = Appearance 59 - 40yrs
Nine tails = Appearance 49 - 30yrs
As more power
is acquired it is possible to reverse the appearance of age. Remember
Neko-jin are vain, how you look physically as you age is determined
by your lifestyle. (Look at Madonna and Cher~)
On a side note:
Neko-jin are NOT immortal, they can be killed, they do die.. and
their spirits can be extinguished. They are not invincible.. and
when it comes to serious wounds their healing rate is actually slower
than a humans.
Artwork: Tim Stouten, Neko-Jin
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