Aging:
A tenth of the speed of humans. This means a demon that appears to
be 18 is actually 180 years old, and one that looks 45 is 450 years
old.
Current
Understanding
Any Imp would be extremely annoyed to be called a demon, but due
to their elemental nature, they are usually classified as Demon
instead of Fae (despite the fact that demons don’t have
tails). Instead of their elemental powers coming from their very
being (like Demons), an Imp has to ‘weave’ the element,
which means that they work hard for their result and are rather
envious of those who can just whisk up an element without too
much trouble at all.
Powers:
Each imp has either a strong power involving one element that
they specialise in, or if they span across the range of elements
their powers are much lesser though varied (all they can achieve
is the first weaving on each elemental list). The common elements
for imps are not the same as a demon, as they are elemental-weavings,
and take the following forms: Fire, Water, Ice, Darkness and Stone.
If an imp
specialises in one element, they can perform all the weavings
described beneath that element. If they specialise in two elements,
they can perform the first two weavings only for each element.
If they specialise in three or more, they can only perform the
first weaving from each element they have learned.
Fire Imps:
Usually pyromaniacs and drawn to the flame, there are three layers
of elements they can weave to their liking:
- Torch
– can light a glowing flame that is best used on the end
of a stick, burns slowly and brightly.
- Fire Dart
– can shoot an arrow of flame either out of the points
of their fingers or out of both eyes, depending on how they
prefer to target
- The Burning
Imp – can set themselves alight in a manner which will
not burn them, but they can run around setting fire to everything
they touch, this only lasts around 5 minutes
Water
Imps
They adore the beach and are often found lazing
about in swimming pools or languishing in bath tubs
- Fountain
– can pull up a small fountain of water directly from
the earth, so that even in the desert they’d be able to
have a drink
- Spray
– can shoot a high powered jet of water at their enemy,
with enough force that could pierce through a brick wall, it
comes either out of the points of their fingers or out of both
eyes, depending on how they prefer to target
- Invisible
Imp – can turn their body into a watery property, so that
it is very difficult to see them (although not impossible),
this only lasts 5 minutes
Ice
Imps
- Freeze
– can freeze the surface of a body of water, useful for
crossing lakes or rivers, simply freeze the water into an ice
bridge and cross
- Cold Bolt
– can shoot a high powered ‘stake’ of ice
at their enemy, sharp and deadly. It comes either out of the
points of their fingers or out of both eyes, depending on how
they prefer to target
- Ice Age
– can freeze themselves enter a state of suspended animation,
bypassing a time that they do not enjoy, they do not age but
it is like hibernation, they do not know of time passing when
in that state. They ‘set the timer’ at the beginning
of their weaving.
Dark
Imp
- Shroud
of Darkness – can summon a mass of darkness to sneak about
or hide away in, only lasts a short while but is long enough
to run away from enemies
- Blindness
– can send a pulse of dark energy to the target and temporarily
blind them. The pulse comes from either out of the points of
their fingers or out of both eyes, depending on how they prefer
to target
- Shadow
– can make a shadow of their choosing come ‘alive’
for whatever purpose, usually battle. A smart imp would cast
the spell on the shadow of their attacker. An actual shadow
is needed for the weaving to work, and it remains that way until
the shadow itself is destroyed by no longer having access to
the being it is attached to.
Stone
Imp
- Four Walls
– can summon a block of stone to lift up out of the earth
to form a wall – from either one to four walls depending
on the purpose (one wall would be handy if pursued by enemies,
ducking into an alley and springing up a stone wall behind themselves,
or if only one enemy, could summon up four walls around them,
trapping them)
- Pellets
– can shoot a pellet out of each of their fingers by pointing
– which means if they only point with one finger then one
pellet shoots out, whereas if they claw their hands and aim, they
could get ten pellets shooting out at a rapid speed toward their
enemy – the effect is similar to a shotgun.
- Gargoyle
– can turn themselves into stone, but can still move (though
movements can be slow, but their wings still work – they
move at half the speed though)
Artwork: Jane, Demon [Website]
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